I played the latest two episodes of my ongoing 5 Parsecs From Home as a linked scenario as the two seemed to fit quite nicely together.
Game 1 (Turn 15) - into the wilderness
New Patron MeetSpace VR had hired the crew to recover some tech from a crashed shuttle. The aim of the first mission was to secure the site, recover the tech and call for extraction. The area was in a deserted zone of the penal moon of Travoris but it was known to be home to a group of Precursor (space elves) Exiles.
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| The crash site |
The game started with the crew at the crash site and needing to beat-off the Precursors. They are a shooty faction with a good combat skill and lots of ranged weapons, so the crew soon came under heavy fire.
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| Precursors (space elves) mover forward |
After an extended fire-fight the Precursors had been pushed back but three of the crew were downed - two stunned and one wounded. The stuns are removed after the battle and wound turned-out only to be minor, so quickly fixed in the med bay.
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| The crew holds the perimeter |
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| Three down but the site is secured |
Game 2 (Turn 16) - Dust Off
Although the Precursors has been pushed back, the crash-site was too hot for a safe extraction as they would surely be back. So the crew decided to hike a couple of clicks to a safer spot. Little did they know that a group of Void Rippers was in the area - aggressive and territorial, they quickly moved to attack the party.
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| Void Rippers on the scent |
Fast moving and tough they swarmed towards the crew making good use of the cover. Their tough hides deflected lots of shots so most of the swarm made it into close combat.
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| Void Rippers attack |
Luckily the crew are well equipped with good armour and close combat weapons. After a brief struggle the attackers had be temporarily withdraw allowing the extraction to go ahead before they renewed their assault. No wounds but lots of dented armour.
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| A desperate struggle |
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| Dust Off |
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