Sadly I was sick for this game so our correspondent Steve picks up the pen. You will see that we've switched to 20mm and drawn on Roy's collection to be able to field the 24+ units a side needed.
With both the French and coalition forces drawn up in their deployment
area, the field looked impressive with rank upon rank of horsemen. The French
offered the coalition the opportunity to move first. The allies moved off,
echeloned forward on the right, held back on the left.
Immediately the French seized the initiative, charging forward
impetuously with a Cuirassier regiment in the centre, bowling back the Swedish
Carabineers and their supporting dragoons. The spent Cuirassiers would
later be eliminated by Prussian light horse.
In the next move the right flank coalition division moved strongly forward with mixed results on the extreme right, but with more success on their left, exploiting the fractured French brigade left leaderless by the charge of the Cuirassiers and their general to defeat a regiment of Lancers and forcing a regiment of Hussars to withdrawal.
The next move saw French charges counter charged, with some success for
the Austrian cavalry in the centre pushing back the Empress Dragoons and the
Chasseurs a Cheval of the Guard and reverses for the Prussian left flank
division.
So after 3 turns of play things are pretty balanced with both sides about to deploy their reserves.
That's a lot of horses, someone's roses will be coming up a treat later on.
ReplyDeleteI'm hoping for some nice growth from the static grass
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