Draco's Rampant
These lists are for use with the popular Lion's Rampant rules and allow players to refight the Dacian Wars fought by the early imperial Romans. For this era the lack of flanks may cause a few game-breaking positions so I would also suggest use of the flanking rules suggested by the author on his web site.
Flanks
and Rears
Models may move in any direction without penalty, but at the end
of the unit’s movement, ensure that all models are facing in one direction.
• To change the direction a unit is facing requires a Move activation, even if the models just turn on the spot.
• Units may only Shoot at targets across the 180° arc to their front, measured from the unit’s forward-most model. At least one model from the target unit must be fully within this arc.
• Units may only Attack units within that same arc; the same applies for Wild Charges (they may not be made against units outside of the arc).
• Units shot at or Attacked by a unit beginning its move or shooting from behind its front arc count their Armour as 1 lower than normal (so Armour 2 becomes Armour 1). This is pretty deadly so don’t get flanked!
• Schiltrons cannot be flanked.
The Romans
Roman Legionaries |
Legionaries
These are the backbone of the Roman army and provide flexible force in attack and defence. To allow reasonable numbers to be fielded they are modelled on foot sergeants, with discipline and defensive emphasised. The upgrades allow you to field Veteran units with enhanced anti-falx armour.
Legionaries
|
4 points
| |||
Attack
|
6+
|
Attk value
|
5+
| |
Move
|
5+
|
Def value
|
4+
| |
Shoot
|
7+ (pilum)
|
Shoot value
|
6 / 6"
| |
Courage
|
4+
|
Move
|
6"
| |
Armour
|
3
|
Shieldwall.
Pilum: Shoot on 7+ if attacked.
| ||
Figures: 12
Upgrades: Armour 4 @2 points
Auxilia
These provide a flexible alternative to the heavier Legionaries but can be just as well armoured if upgraded. They are especially useful in rough terrain and as the period wore-on become more and more predominant.
Auxilia
|
4 points
| |||
Attack
|
6+
|
Attk value
|
5+
| |
Move
|
5+
|
Def value
|
5+
| |
Shoot
|
-
|
Shoot value
|
-
| |
Courage
|
4+
|
Move
|
8"
| |
Armour
|
2
|
Fleet footed, Ferocious
| ||
Figures: 12
Upgrades: Armour to 3 but move to 6" @ 1 points
Scorpio
Bolt from the blue |
These light artillery were integral to the legions and provided much-needed distance shooting capability to back-up the doughty legionaries. No rules are provided in Lion Rampant so some interpretation is needed. So modelling them on Biddowers they are treated as a small unit of 6 figures, shooting at half effect. No attack value is given as they would never launch an assault.
Scorpio
|
2 points
| |||
Attack
|
-
|
Attk value
|
-
| |
Move
|
7+
|
Def value
|
6
| |
Shoot
|
6+
|
Shoot value
|
5+ / 36"
| |
Courage
|
4+
|
Move
|
6"
| |
Armour
|
3
|
Counts as 6 models for casualties and shooting.
| ||
Figures: 1 model
Other Units
Equites = mounted sergeants
Skirmishers = Biddowers with Bows or Javelins
Mounted Skirmishers = mounted yeoman
Dacian general and the obligatory shaman |
Auxiliary Archers = Bowmen
Dacians
Dacian warriors
These lightly equipped troops formed the majority of the Dacian armies. They have been modelled as untroubled by rough terrain but lacking much punch. They may have improved armour to depict nobles.
Warriors
|
3 points
| |||
Attack
|
5+
|
Attk value
|
5+
| |
Move
|
5+
|
Def value
|
5+
| |
Shoot
|
-
|
Shoot value
|
-
| |
Courage
|
4+
|
Move
|
6"
| |
Armour
|
2
|
Fleet footed, Ferocious
| ||
Figures: 12
Grr - angry, hairy, Dacians |
Upgrades: Armour 3 @ 1 point
Falxman / Bastarane
These aggressive troops are perhaps the defining feature of the Dacian army. Up to 3 feet long, these wickedly curved swords could cause havoc amongst the Roman ranks.
Falxmen
|
4 points
| |||
Attack
|
5+
|
Attk value
|
3+
| |
Move
|
5+
|
Def value
|
5+
| |
Shoot
|
-
|
Shoot value
|
-
| |
Courage
|
4+
|
Move
|
6"
| |
Armour
|
2
|
Ferocious, Fleet footed, Wild Charge
| ||
Figures: 12
Charge! |
Upgrades: None
Sarmatian Cavalry
These aggressive mounted troops were erstwhile allies of the Dacians and provided real punch in the mounted department. Mounted on Cataphract-style horses they were well protected, charging into contact with their long lances. They are also bow armed but will usually attempt to charge.
Sarmatian Cavalry
|
6 points
| |||
Attack
|
5+
|
Attk value
|
4+
| |
Move
|
6+
|
Def value
|
5+
| |
Shoot
|
6+
|
Shoot value
|
6 / 12"
| |
Courage
|
4+
|
Move
|
8"
| |
Armour
|
4
|
Wild Charge, Counter Charge
| ||
Figures: 6
Other Units
Noble Cavalry = mounted sergeants
Skirmishers = Biddowers with Bows or Javelins
Light Cavalry = mounted yeoman
Archers = Bowmen
Typical Army Lists
Roman (30 points)
Legionary x 2 @8 points
Vet Legionary x1 @6 points
Auxilia x 2 @ 8 points
Equites or Archers @ 4 points
Skirmishers @ 2 points
Scorpio @ 2 points
|
Dacian (30 points)
Warriors x 4 @ 12 points
Falxmen x 2 @ 8 points
Sarmatian cavalry x 1 @ 6 points
Noble Cavalry or Falxmen 1 @ 4 points
|
Ah, the lure of Romans...
ReplyDeleteThey look good!