Title

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Tally Ho!

Sunday, 15 November 2026

November roundup

I've had a few games this month that haven't made it to full battle reports but were worth capturing to show some of the piccies taken. 

Midgard

Firstly is a fairly new venture of using Midgard for Samurai warfare. Being somewhat "heroic" the rules map across well and there are some additional army lists available from the authors website. 


We are slowly working through the scenario book with the first proper gamer being a head-on clash between evenly pointed armies. I had a bit more heavy calvary and my opponent better infantry.    

28mm Fireforge Ashigaru attack

The centres come to blows

This one ended as a win with my Minor Samurai exceeding expectations and punching through one flank thanks to some excellent dice borrowed from my opponent. 

28mm Fireforge cavalry

Combat of Sanderhausen, 1758

I visited local wargamer and rules writer Keith Flint for 4-handed SYW game. The whole theme was "traditional" with some venerable 25mm figures and using Post of Honour which later developed into the Shadow of the Eagles Napoleonic rules we used for our most recent weekend game.   

Long shot from the French left

The battle features a small Hessian force seeking to hold its position against a larger but more sluggish French army. I was in command of the French left for this one, charged with facing the bulk of the Hessian foot.   

French attack the Hessian right 

With limited time available we pushed forward, but as with history were met with massed cavalry attack from the Hessians as they sought to delay the advance. This was dealt with by the French cavalry reserves but it took time. 

Massed combat for the cavalry

With the moves ticking away the French launched their main attack which failed to break the line but did push the Hessians back leaving a gap for the French Dragoons to claim one of the objectives. The Hessians ran out 7 to 6.5 winners on victory points, but one more turn would likely have reversed that result.   


 Bloody Aughrim, 1691

Finally a Williamite wars game from Ireland. This battle is though by some to be the bloodiest ever fought in Ireland with 7,000 of the 40,00 participants killed. Towton tops the UK charts with estimates of 9,000 - 28,00 killed from perhaps 70,000 fighting. This one was played with Beneath the Lilly Banners. 


Aughrim has a large Jacobite army well set on a hill with bogs and streams to its front. The Williamites are of higher quality but outnumber. The Jacobite's weaknesses are brittle morale and a lack of powder for most of the infantry.         

The Williamite task was to capture a bridge on the left and a village on the right, with bogs slowing movement. I was commanding the Williamite right attacking the village. 


We pushed forward with the foot leading the way as this was definitely not cavalry country.  

Williamites advance (15mm) 

The bridge is secured

The Williamite left made good progress and was soon contesting the bridge. They settled into a shooting match which favoured them. When the Jacobite's ran out of powder this handed the Williamites a big advantage which they used to secure the bridge.     

Village under threat

The assault on the village was not concluded on the village before the Jacobite's decided the game was up and withdrew. So a result following history in all ways but one - the Jacobite commander survived the game rather than being beheaded by a cannon ball as he was historically.   





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