For the final game of the Dark Ages interlude we did an battle royale style battle. All the factions have assembled to elect a high-king but all plan to use the opportunity to eliminate a deadly rival. All the leaders start in the centre, having each randomly selected another player as their rival. The warbands start on the table edge and no attacks are allowed for the first two rooms.
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| The battle field |
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| The Merrymen |
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| The first Viking band |
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| The Picts |
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| The Anglo-Saxons |
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| The Irish |
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| The meeting |
Most of the leaders immediately rushed back towards their warbands with lots of jockeying for position as everyone tried to move towards their target whilst working out who might be gunning for them.
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| Second Viking band |
The early action saw one of the Viking warbands attacking the Anglo-Saxons whilst the Irish rushed towards the Pictish troops who formed a defensive perimeter.
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| Anglo-Saxons ready for the Viking attack |
With the Vikings getting stuck into the Anglo-Saxons the Irish launched their war dogs into the Pictish crossbowmen and then attacked their lines.
The Merrymen and the second Viking band were circling each other when one of the Berserker got confused and attacked his compatriot killing him in.
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| Merrymen prepare for a Viking attack |
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| Berserkers get confused! |
With night falling all the warbands were engaged - Irish vs Picts, Vikings vs Merrymen and Vikings vs Anglo-Saxons. No one managed to kill their intended targets but there were injuries and a dead; Viking 1 (Dead), Viking 2 (3 wounds of 4), Anglo-Saxon (0 wounds), Irish (0 wounds), Picts (2 wounds), Merryman (2 wounds).
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| Irish and Picts |
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| Vikings and Anglo-Saxons |
A fun game and suitably chaotic. Played the Irish and was trying to kill the Picts. The Anglo-Saxons were trying to kill me but got tangled up with the Vikings.
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