Game 1 - Invasion!
In the ninth game of the campaign the Hermes crew found themselves on the jungle world of Amarion when there was a full blown invasion by The Abductors, the aggressive race I met in Game 8. The aim was very simple - survive for 6 turns against 2-1 odds. So the crew holed-up in the research station to await the attack.
Abductors ready to attack |
Depleted crew awaits the attack |
A volley of fire took down 3 of the Abductors as they emerged from the jungle, causing several others to make a run for it. Sadly though the ships resident botanist (Vael) was killed marking the first loss for the crew, but at least they escaped the invasion
Game 2 - Eliminate
Having fled the invasion the crew were back on the mining worlds of Ivoris and quickly found a job trying to eliminate a group on anarchist who had set fire to an ore processing plant causing a plume of toxic smoke. The twist was they had brought cave troll Hulker with them for support
Anarchists |
Half the crew take up position |
The toxic smoke worked in my favour here as it meant that all Stuns would instead make the target a casualty. As the Hulker very Tough this was an unexpected boost for me.
The anarchists made it to melee range but I was able to stun the Hulker before we could inflict much damage and this caused the rest of the group to flee.
Anarchists get to melee but the crew holds them off |
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