This good Friday so the second outing for my Lizardmen / Salamanders in the Kings of War campaign against The Herd. Th scenario was
Dominate (most unit strength within 12" of the centre) and having won the preceding Vanguard skirmish I could deploy 2 units a move forwards before the game.
Given the scenario I opted to place my key strike force in the centre (Ancients on Rinosaurs), flanked by the heavy infantry and preceded by plenty of skirmishers to soak-up the enemy charges. This meant the flanks would need to hold-on long enough for me to break through and turn outwards.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizVBAHwtpLryvN7X_BRCZ3I95m0JBS5udhkSVFi5TAGAwBRgFB4mV9R97QNZI_vYObb061oYAcXp0gp9GvzfS_oWYOtICreuXzGb8-NIg-Yr_cJLayydKwVT0UIqNHlLlTqXOi4QaYXec/s400/IMG_3400.JPG) |
The main battle line |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCMs8Ein6L_lUtv02IlZ7dGDBR0KCFLqpUARliF4P8oHVTWMshoRcITlB1cNaO7dwBQ__LvtWX7fJ5rIm7nnshdRmWa1reohot_1F-Qhrc65TYtIPs4np-3spjbvhnlQhEAyi5oRGVOMc/s400/IMG_3401.JPG) |
Reverse view |
The Herd adopted somewhat the opposite plan with stronger flanks and weaker centre hoping to turn inwards on me.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbxjd3_Ac0fyDhCo7xIsi8DVwLOw5p8uH9Yynkz85kUVoCcHYonI8SDASSFE_FCUzdV3qwbpIEtOFMxwW-1SRneqD4i5tdbi2yifrlml9anWaFl_pOJhGi97aHW7g9PeaU37I9QnC-TyM/s400/IMG_3404.JPG) |
A fast right flank for the herd |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCrFnldPc0o6IyKRmlMy8EQNZ9TGQgs9pB_85BGFz376TvlmyCOZG6D2gdowEJzkiyXMSrDsI9kowifEx7x1vplGehkRv66U6Cgt23I6aGVEkj23994MCP5VY0_K9fqYdjdrl7dG0gXQg/s400/IMG_3407.JPG) |
The centre and left of The Herd |
I advanced smartly and largely got the better of the skirmishing with my troops pushing back The Herd and setting-up most of the charges I was looking for the centre.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLRvIf-XW6rR8R3hC6YA-LyCIerZmj1JEJH7aR1DeUSKtM_p64-TOrRtr6GpawuO3njCEugJJngLIRNIhhxTN6KCbNGp3Ks7Rc86gn2u90NxwGVn-kG9oFuwOC-Cgzg6oVEhGDmquvBfI/s400/IMG_3409.JPG) |
Skirmishers clash in the centre |
I was also able to bog-down the nasty Stampede, but only for a turn rather than the two I hoped for.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvFJq2cWTC30_bqh5XIka9UDHzzH_6b15p4s1R1ofB1lTS5mPvvaV2IDkcnWYaDFwF5x1ruK9li-U75nxgkTeLWJUW4liejKAB9bjKTOwJSp_RFJ5KAf0zZI17juLkaTjPQksBnTAdV4c/s400/IMG_3414.JPG) |
Charge - pork is on the menu tonight |
The main challenge was on my left where the flying units found themselves out matched by several tougher flying units. Use of Critters Call denied a rounds shooting from the Skyaiders by disordering them.
About 3 moves in I got most of my central charges in but things began to unravel a little with a run of very bad dice. Rather than cutting through his Tribal Walker horde holding the centre in a couple of turns, a double 1 meant they held on for 3 against my Ancients. The same unit then had a nice charge set-up that would take it through 2 heroes and into the flank of his heavy infantry - this was again denied by a double 1 on the second hero.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0VQxL4uYhQkmtEvibuZDFSqCFYr9585uRTiUj0WuwFMORxVWqwkRAfnLHm_zEjVEOXWLTBz6OvAHJ48t9mnhtLpaEBlrO6TQ5hIZrO6j5yXn6GEi79fS1jB5ObmeOjbScVKqRnCs-dQY/s400/IMG_3418.JPG) |
The main assault goes in |
The Ancients ended turn 6 fighting back-to-back Glosters-style. I occupied the centre but not in enough strength to win the game. Some mistakes were made but the two double 1's really cost me the chance to possibly win it. I also need to review the deployments as I had one very weak flank that could nt really hold long enough.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKuP4YROeIpBYWoD3kvqM8gxyX5fUlk1nAF46n9biOJmCT4QhKwPsKxIadDdhAR9lqyw5o2XPPdacq8P6DbgkYqbnSYNbQ3VzcOWOhcbCCPLYfriUMFWhBw8mld3Ael6M_spPo3N-HWl8/s400/IMG_3420.JPG) |
Back to back |
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