After some months of painting (mostly reds) I've now completed by Forces of the Abyss army. I've played several games against it but have yet to command them. They have lots of tools with fast units, hard hitting units, some big infantry blocks and a good range of heroes and monsters. I'd planned about 2000 point but I think its well over 4000 now.
First up is half the core infantry - Lower Abyssals, Larvae, and some cheeky Imps. These units are designed to hold ground and bog-down the enemy
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Imps |
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Lower Abyssal |
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Larvae |
The other half of the core infantry - Succubi, Flame bearers and Efreets. These bring melee punch and distance shooting respectively.
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Flame Bearers |
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Succubi |
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Efreets |
Next up are the heavy hitters, large demons to break the enemy lines. Here were have Despoilers flanked by Molochs.
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Despoilers |
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Molochs |
Every army needs some spend and punch. For the Abyssals its the Abyssal Horsemen and the Hellequins. These three units could be used as either.
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Hellequins |
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Abyssal Horse / Hellequins |
The final set of major units are fast-moving troops designed to interfere with the enemy plans or guard the flanks. Here we have Hellhounds and Tortured Souls. These are mostly purple as I needed a break from red and black!
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Tortured Souls |
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Hellhounds |
Finally we have the various heroes and individuals who complete the army.
From left to right a Demon lord / Arch Fiend, Ba'Su'su the vile and the Seductress enchantress.
Another Arch Fiend, very much the centre-piece of the army.
Again from left to right - a warlock, Helllquin Bloodmasque, a Champion, and a standard bearer.
So there you have it an awful lot of red paint.
Good job Stu, let's hope v3 doesn't throw your build out too much!
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