Both sides had a balanced force - the Crusaders were stronger in heavy cavalry but the Saracens had more horse archers. The scenario was Invasion, meaning the winner was the one with the most units in the enemy half at the end of 6 turns. Some artists license was allowed with the inclusion of Military Orders on the Crusader's side.
Both deployed with infantry in the centre and the better cavalry on the Saracens left flank.
|Crusader right with Knights and Military Orders.|
|Crusader left - medium and light cavalry|
|Saracen right - medium & light cavalry with some infantry support|
|Saracen left / centre - the better cavalry here|
In the centre the Saracens charged headlong up the hill and smashed a unit of crossbowmen, The supporting Spearmen Horde though suffered the ignominy of bouncing-off a Troop of Levy!
|Saracens assault the central hill|
On the Saracen left the Crusaders launched their counter-charge which crunched the Saracen medium cavalry but they then threw the dreaded double 1 for the Nerve test, thus leaving the crippled Arabs to withstand the attack and eventually push the Knights back into a rout.
Sensing they were losing against the Saracens left the Crusaders now began to attack on their right flank. It was a desperate measure though as they were put numbered and out shot on that side, leading to the attack quickly bogging down.
In the centre / Saracen left the Arabs managed to achieve flanking positions on several units and with double damage these were quickly cleared. Things looked grim for the Crusaders.
|Military Orders badly outnumbered|
|Foot Knights are surrounded|
|The end is nigh|
The turning point was the Crusaders failure to break an badly damaged Arab unit by rolling snake-eyes. This would have opened-up the flank but instead they found themselves routed the next turn.