The Roman deployment was fairly conventional with massed cavalry on the left and the Triarii positioned to act as flank guards on the right. In main line was angled to refuse the right.
|Roman left - cavalry and lights|
|Roman right with classic wargames point|
|Long shot of the Punic lines|
|Punic right - elephants and lights|
|Celts backed by heavies|
|Punic left - veterans and lights with the cavalry just visible|
The BattleThe deployment meant that both sides had a strong flanking force essentially facing an open field or weak force, so both pressed ahead on their own lefts. As Hannibal's plan depended on beating Roman centre before he was flanked, he also pressed forward quickly in the centre.
|Roman left moves to attack the weak Punic right|
|The Celts surge forwards|
|The outnumbered Punic right tries to hold out|
Due to their high movement speed the impetuous Celts soon came to grips with the Romans in the centre and managed to achieve a few advantageous combats on the flanks due to them be deployed wider (+1 in Armati). However the results were very disappointing for Hannibal as a series of "1s" saw the Celts make no impression and lose their impetus.
|Celts have limited impact|
|Triarii and Peltasts see off the Elephants|
|Punic heavies ready for action against the tiring Romans|
It was all a little too slow though as the Roman's flank attack was able to come to bear against the Punic line and cause the required 5 hits to win. So a 5-3 victory for Rome.
|Romans ready to turn the flank|
|Romans get into the Punic rear|
It was good to try a different approach to using the Carthaginians, and the presence of lots of Celts favoured this anyway. In previous battles the Celts have proven to be damaging opponents to the Romans but on this occasion the very poor dice made them a disappointment. Never-the-less the basic plan of weakening the Romans was working, just too slowly to win the game.
In hindsight some things may have helped Hannibal:
1. A stronger right flank - perhaps placing a unit of heavy cavalry on that side.
2. Breaking-off the Celts after the first charge, although that would have lost the initiative.
3. A slightly different configuration of the heavy divisions with the Celts and heavies echeloned, but risking the HI being pulled forward by impetuous tribesmen.
Across the campaign games and scenarios its now 4-3 in favour of Rome.