We opted for a simple encounter scenario fought across Russian farm-land, so clearly before Steiner had made himself unpopular with the high-command.
The Patrol phase yielded a slightly better position for the German's, with them closer to the farm, however the Russians did have a decent flanking position.
The game opened with the Germans deploying squads just behind the farm and in field covering their right flank. The Soviets responded with an infantry squad on their left flank in the woods and 2 * maxim MMGs in cover on their base-edge opposite the farm. In the early exchanges the Germans had the better of the shooting, damaging the Soviet squad on their flank.
|The early phases as both deploy their first units
|German right flank opens-up on the Russians
|A maxim covers the farm and the corn field
|Germans capture the farm
|German casualties mount
|The maxims blaze away
|Steiner rushes forward
|The soviets stroll forward to the farm
In desperation the Germans deployed their final squad opposite the farm and commenced a lively fire. This was sufficient to push back the Soviets in the farm-house but was not enough to save the day as the final Soviet squad moved into a flanking position. We ended the game with a Russian victory - not bad for Leytenant Nigelski's first game
|Soviets occupy the farm
|Soviets move into a flanking position
|A consolation goal - the Russians lose a squad
The VerdictAnother enjoyable game of Chain of Command with all agreeing it was a fun encounter, completed in about 3.5 hours. The decisive factor this time was that the Soviet maxims were well sited with good fields of fire - with some infantry and sniper support they accounted for two German squads. German shooting was perhaps a little unlucky.
The real winner was probably the farm-house which acted a bit of troop magnet and accounted for the better part of three squads.
|Steiner looks glum