The First BattleGame one was a encounter at the boarder itself, with the winner being the one to seize and hold at least two of the three crossing points. The larger Abyssal force deployed with the fast units on the right, the main infantry units in the centre, with shooting support, and heavy infantry on the left. The Salamanders massed their hard hitting Rinosaurs on their right, the heavy infantry / battle platform in the centre and a refused left of infantry / Akelidons.
|Horsemen and Arch Fiend on the right|
|Molochs on the left|
|Lower Abyssals / Succubus in the centre|
|Battle Platform and Ancients in the centre|
|Rinosaurs ready to rumble on the right|
The Succubi were tempted across the river and routed an Ancients unit before being destroyed themselves by the Rinosaurs. The Archfiend gobbled-up an Akelidon but this bought time for the second Ancients to rout the Abyssal Horsemen guarding the ford.
Over the next couple of moves the Salamanders were able to push back their opponents across the line but the marauding Arch Fiend pounced on the flanks and rear of several units, routing them from the table.
In the end-game the Salamanders were able to hold two of the crossings and bear off the Arch Fiends final attack. A nice close game with the death of the Arch Fiend in turn 6 finally sealing it for the Salamanders. The Battle Platforms first outing was a decent one, with it proving well suited to camping on an objective.