Game 1 - The PassFollowing the Roman victory in the last game the Dacian's fell-back towards their capital and occupied a position with flanks covered by rough ground. The Roman's deployment was similar to the previous game with cavalry and auxiliary infantry seeking to stall on one flank whilst a solid mass of legionaries attacked on the other. The Dacians adopted a more balanced deployment with cavalry and skirmishers flanking a solid mass of tribesmen. In classic style both sides planned to attack on their rights and hold their lefts.
|The Dacians right - cavalry and Falxmen make ready to attack
|The Roman right with only a single unit of enemy skirmishers opposing it
|Roman right presses forward
|The Dacians begin their lengthy wheel
|Heavy metal clashes
|Delaying action from the Roman auxiliary and mounted
|The Romans begin their bloody business against the main line
|The main Dacian line still wheeling
|Romans breach the line
|The end is nigh
Game 2 - The Assault on SarmizegetusaFor our second battle the depicted the Roman's attack on the approaches to the Dacian's incomprehensively named capital city. This time the Dacian's deployed in a more attacking formation with all the cavalry on the left flank and Falxmen / skirmishers on the right. To their backs were a wood that could offer shelter to the tribesmen. The Roman formation was more balanced with legionaries forming the centre and axillaries / cavalry evenly split to the flanks.
|Roman left - axillary infantry and mounted
|Roman centre - the hard lads
|Roman right - more auxilaires
|Dacian right - fast-moving Falxmen
|Dacian left - Sarmatians make ready
The Dacians enjoyed some success on the flanks but their centre was unable to stand against the legionaries who cut their away across the field in typically bloody fashion. So whilst it ended 5-3 again, the Roman's had several badly damaged units and so could have lost with worse dice.
The conclusionSo the mini-campaign ended with a convincing Roman victory following their early set-back in the first game.
Whilst we have nt yet grasped the full subtly of close-combat manoeuvring we've certainly got the basics of the game. It has some characteristics in common with DBM but the command system is much more predictable and based around formulating the plan that exploits your strengths.
Certainly for the Romans loading one flank with tough legionaries and delaying on the other is always likely to be a winning plan against the slow-moving Dacians. Our next campaign will be a full one pitting the Carthaginians against the Romans - both armies with tough infantry and good command capabilities.