The scenarioThis week we played two 24 point games. The first was a scenario based on the C S Grant book of scenarios with a few tweaks to make it suitable. For those with the book its the Ancient & Modern scenario.
Scenario: The attackers have had a long march through the dusty desert and are in need of water. The defenders are blocking their way to the only water for miles.
Setup: The defenders must deploy 4 points at the oasis. The remainder start at the half-way line. The attackers march onto the table in column-of-march in any order they like. All units enter the centre of the east edge and receive a free 6" move onto the table.
Special rules: None
Ending the game: When one side has routed from the field.
Victory: 5 points to whoever holds the oasis at the end with an unbattered unit.
The battleThe Teutonic knights advanced in column while the Arabs hung-back hoping to exploit their superiority in skirmishing to weaken the impetuous knights. A unit of doughty foot sergeants guarded the oasis
|The Arab deployment|
|Foot sergeants guard the oasis|
|The Germans advance|
The decisive phase was the attack of the foot Knights on the oasis itself. In Lion Rampant foot men-at-arms are incredibly tough and so they marched largely unmolested to the oasis. However the defensive qualities of the sergeants enabled them to resist the initial attacks.
|The final attack|