The ScenarioThe full details of the scenario can be found in my earlier post, but as a quick recap we were refighting the Parliamentary / Scots army against the Royalists under Prince Rupert.
As we were fortunate enough to have 7 players we opted for 4 Parliamentary and 3 Royalist.
The initial phases
Marston Moor is classic ECW with mounted on the flanks and foot-sloggers in the centre. Its a fairly flat battlefield, with the ditch being only a minor obstacle. The scots bonnets add a dash of colour and the largish numbers of dragoons are a welcome sight.
|The Parliamentary right|
|The Royalist right - the horse are out of shot|
|The Royalist left|
The action on the flanks
Whilst the infantry exchanged fire in the centre both flanks clashed. On the Parliamentary left Cromwell advanced his elite Ironsides against a weak'ish force or Rupert's Regiment and the Northern Horse, later supported by the Life Guards. It was slow going with the Ironsides reluctant to charge but gradually warring-down their lower quality opposition. The scots proved useful though sweeping away a troublesome gun battery before it did too much damage.
|The action from the Royalist side|
|Cromwell makes progress|
On the Parliamentary right the action was faster-paced with Thomas Fairfax making short-work of Goring's horse and turning the flank of Royalist line.
|Battle is joined|
|Fairfax turns the flank|
|The Royalist infantry look worried|
The End Game
With their flanks lost the Royalist infantry were losing heart having suffered heavy attrition from accurate Parliamentary musket fire. They began to retreat leaving only Newcastle's White coats holding the right of the line in good order. As the game ended they offered the only meaningful resistance.
|The Royalist right crumbles|
|The White coats hold firm|
The game had the benefit of largely following history, with the White coats not though forced to fight to the bitter end. We also had an impressive looking game with about 15 units of foot and 12 of horse a side, all in 28mm.