The scenario this week involved both sides racing to secure a crossroads and hold it against the enemy. 1 point was scored for holding the objective at the end of the turn with the first to 5 the winner. Destroying the enemy scoring 5 points.
Game 1 - Welsh vs Flemish
In this game both sides boasted a lot of shooting with the larger Welsh army also the quicker of the wo, but with shorter range shooting.
Flemish leader consults his trusty field guide |
The Welsh hordes |
The Welsh arrived at the crossroads first and took an early lead before being pushed back by Flemish heavy infantry and shooting. They then countered with their own heavier units but were unable to shift the defensively minded Flemish.
I lost the vital parchment so we're calling this a 5 - 3 Flemish win.
Game 2 - Anglo-Norman vs Anglo Norman (Viking style)
This game was a mirror-match with the only difference being the Viking-style army had 1 each of Elite cavalry and foot whereas the other had 2 Elite cavalry.Charge! |
As befits a grudge match both sides got stuck in and it was the cavalry army who took the crossroads first. The objective changed hands multiple times.
The junction changed sides frequently |
The Viking-style army squeaked a 5-4 win.
Game 3 - Norse vs Frankish
The Frankish advanced was more cautious and ordered than the Norse and so the Vikings were able to get a heavy infantry unit in shield wall onto the crossroads first. This proved very tough to shift and so racked-up some points before being routed.
Frankish host |
The Norse were able to hold the crossroads by feeding units successively into the fray and so won a convincing 5-0.
Norse hold the crossroads |
Campaign situation
A few people are carrying are carrying upgrade "badges" from previous games where they did nt use them.
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