For the final game of the mini-campaign we decided to break out the Stalingrad terrain and have the Russians assaulting the Germans in the streets of a ruined city. The Russians went entirely for infantry reinforcements, loading-up on SMG squads, flame throwers, and scouts. The Germans deployed snipers and a Marder III
|Town with the factory in the fore-ground
|The square in the centre of the table
|Russian hordes deploy on the right flank
|Russians move ahead on the left flank
|German flamethrower lays in wait
|Russians in striking range of the square
|Maxim gives covering fire
|The Marder opens-up on the Russians
|German bastion overlooking the square
|Russians pinned-down by sniper fire
|Soviet assault on the bastion buidling
|Russians attack in the factory ruins
|Soviet scouts approach the German positions
|Russians take the bastion
|Russians assault and capture the final German position
|Stirring stuff from the Commissar
|The troops applaud - well what else can they do!
|Victory is sweet
The EndSo a solid victory for the Russians at the end of the campaign. We've tweaked the rules as we've played the 10 battles but the end results are decisive games rewarding fire-and-manoeuvre tactics.
Our next outing with WWII is likely to be the invasion of Crete, giving a chance for the German paratroopers to make a second appearance.