Game 1 - Invasion!
In the ninth game of the campaign the Hermes crew found themselves on the jungle world of Amarion when there was a full blown invasion by The Abductors, the aggressive race I met in Game 8. The aim was very simple - survive for 6 turns against 2-1 odds. So the crew holed-up in the research station to await the attack.
| Abductors ready to attack |
| Depleted crew awaits the attack |
A volley of fire took down 3 of the Abductors as they emerged from the jungle, causing several others to make a run for it. Sadly though the ships resident botanist (Vael) was killed marking the first loss for the crew, but at least they escaped the invasion
Game 2 - Eliminate
Having fled the invasion the crew were back on the mining worlds of Ivoris and quickly found a job trying to eliminate a group on anarchist who had set fire to an ore processing plant causing a plume of toxic smoke. The twist was they had brought cave troll Hulker with them for support
| Anarchists |
| Half the crew take up position |
The toxic smoke worked in my favour here as it meant that all Stuns would instead make the target a casualty. As the Hulker very Tough this was an unexpected boost for me.
The anarchists made it to melee range but I was able to stun the Hulker before we could inflict much damage and this caused the rest of the group to flee.
| Anarchists get to melee but the crew holds them off |

No comments:
Post a Comment